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Taikun OCP Guide

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Unified Limits

Warning

The unified limits API is currently labeled as experimental and can
change in backwards incompatible ways. After we get feedback on the
intricacies of the API and no longer expect to make API breaking
changes, the API will be marked as stable.

As of the Queens release, keystone has the ability to store and relay
information known as a limit. Limits can be used by services to enforce
quota on resources across OpenStack. This section describes the basic
concepts of limits, how the information can be consumed by services, and
how operators can manage resource quota across OpenStack using
limits.

What is a limit?

A limit is a threshold for resource management and helps control
resource utilization. A process for managing limits allows for
reallocation of resources to different users or projects as needs
change. Some information needed to establish a limit may include:

  • project_id
  • domain_id
  • API service type (e.g. compute, network, object-storage)
  • a resource type (e.g. ram_mb, vcpus, security-groups)
  • a default limit
  • a project specific limit i.e resource limit
  • user_id (optional)
  • a region (optional depending on the service)

Note

The default limit of registered limit
and the resource limit of project limit
now are limited from -1 to 2147483647 (integer). -1 means no limit and 2147483647 is the max value for user to define
limits. The length of unified limit’s resource
type
now is limited from 1 to
255 (string).

Since keystone is the source of truth for nearly everything in the
above list, limits are a natural fit as a keystone resource. Two
different limit resources exist in this design. The first is a
registered limit and the second is a project limit.

Registered limits

A registered limit accomplishes two important things in order to
enforce quota across multi-tenant, distributed systems. First, it
establishes resource types and associates them to services. Second, it
sets a default resource limit for all projects. The first part maps
specific resource types to the services that provide them. For example,
a registered limit can map vcpus, to the
compute service. The second part sets a default of 20 vcpus per project. This provides all the
information needed for basic quota enforcement for any resource provided
by a service.

Domain limits

A domain limit is a limit associated to a specific domain and it acts
as an override for a registered limit. Similar to registered limits,
domain limits require a resource type and a service. Additionally, a
registered limit must exist before you can create a domain-specific
override. For example, let’s assume a registered limit exists for vcpus provided by the compute service. It
wouldn’t be possible to create a domain limit for cores on the compute service. Domain limits can
only override limits that have already been registered. In a general
sense, registered limits are likely established when a new service or
cloud is deployed. Domain limits are used continuously to manage the
flow of resource allocation.

Domain limits may affect the limits of projects within the domain.
This is particularly important to keep in mind when choosing an
enforcement model, documented below.

Project limits

Project limits have the same properties as domain limits, but are
specific to projects instead of domains. You must register a limit
before creating a project-specific override. Just like with domain
limits, the flow of resources between related projects may vary
depending on the configured enforcement model. The support enforcement
models below describe how limit validation and enforcement behave
between related projects and domains.

Together, registered limits, domain limits, and project limits give
deployments the ability to restrict resources across the deployment by
default, while being flexible enough to freely marshal resources across
projects.

Limits and usage

When we talk about a quota system, we’re really talking about two
systems. A system for setting and maintaining limits, the theoretical
maximum usage, and a system for enforcing that usage does not exceed
limits. While they are coupled, they are distinct.

Up to this point, we’ve established that keystone is the system for
maintaining limit information. Keystone’s responsibility is to ensure
that any changes to limits are consistent with related limits currently
stored in keystone.

Individual services maintain and enforce usage. Services check
enforcement against the current limits at the time a user requests a
resource. Usage reflects the actual resource allocation in units to a
consumer.

Given the above, the following is a possible and legal flow:

  • User Jane is in project Foo
  • Project Foo has a default CPU limit of 20
  • User Jane allocated 18 CPUs in project Foo
  • Administrator Kelly sets project Foo CPU limit to 10
  • User Jane can no longer allocate instance resources in project Foo,
    until she (or others in the project) have deleted at least 9 CPUs to get
    under the new limit

The following would be another permutation:

  • User Jane is in project Foo
  • Project Foo has a default CPU limit of 20
  • User Jane allocated 20 CPUs in project Foo
  • User Jane attempts to create another instance, which results in a
    failed resource request since the request would violate usage based on
    the current limit of CPUs
  • User Jane requests more resources
  • Administrator Kelly adjust the project limit for Foo to be 30
    CPUs
  • User Jane resends her request for an instance, which succeeds since
    the usage for project Foo is under the project limit of 30 CPUs

This behavior lets administrators set the policy of what the future
should be when convenient, and prevent those projects from creating any
more resources that would exceed the limits in question. Members of a
project can fix this for themselves by bringing down the project usage
to where there is now headroom. If they don’t, at some point the
administrators can more aggressively delete things themselves.

Enforcement models

Project resources in keystone can be organized in hierarchical
structures, where projects can be nested. As a result, resource limits
and usage should respect that hierarchy if present. It’s possible to
think of different cases where limits or usage assume different
characteristics, regardless of the project structure. For example, if a
project’s usage for a particular resource hasn’t been met, should the
projects underneath that project assume those limits? Should they not
assume those limits? These opinionated models are referred to as
enforcement models. This section is dedicated to describing different
enforcement models that are implemented.

It is important to note that enforcement must be consistent across
the entire deployment. Grouping certain characteristics into a model
makes referring to behaviors consistent across services. Operators
should be aware that switching between enforcement models may result in
backwards incompatible changes. We recommend extremely careful planning
and understanding of various enforcement models if you’re planning on
switching from one model to another in a deployment.

Keystone exposes a GET /limits/model endpoint that
returns the enforcement model selected by the deployment. This allows
limit information to be discoverable and preserves interoperability
between OpenStack deployments with different enforcement models.

Flat

Flat enforcement ignores all aspects of a project hierarchy. Each
project is considered a peer to all other projects. The limits
associated to the parents, siblings, or children have no affect on a
particular project. This model exercises the most isolation between
projects because there are no assumptions between limits, regardless of
the hierarchy. Validation of limits via the API will allow operations
that might not be considered accepted in other models.

For example, assume project Charlie is
a child of project Beta, which is a child
of project Alpha. All projects assume a
default limit of 10 cores via a registered limit. The labels in the
diagrams below use shorthand notation for limit and usage
as l and u, respectively:

blockdiag {

orientation = portrait;

Alpha [label=”Alpha (u=0)”]; Beta [label=” Beta (u=0)”]; Charlie
[label=”Charlie (u=0)”];

}

Each project may use up to 10 cores because of the registered limit
and none of the projects have an override. Using flat enforcement,
you’re allowed to UPDATE LIMIT on Alpha to 20:

blockdiag {

orientation = portrait;

Alpha [label=”Alpha (l=20, u=0)”, textcolor = “#00af00″]; Beta
[label=” Beta (u=0)”]; Charlie [label=”Charlie (u=0)”];

}

You’re also allowed to UPDATE LIMIT on Charlie to 30,
even though Charlie is a sub-project of
both Beta and Alpha.

blockdiag {

orientation = portrait;

Alpha [label=”Alpha (l=20, u=0)”]; Beta [label=” Beta (u=0)”];
Charlie [label=”Charlie (l=30, u=0)”, textcolor = “#00af00”];

}

This is allowed with flat enforcement because the hierarchy is not
taken into consideration during limit validation. Child projects may
have a higher limit than a parent project.

Conversely, you can simulate hierarchical enforcement by adjusting
limits through the project tree manually. For example, let’s still
assume 10 is the default limit imposed by an existing registered
limit:

blockdiag {

orientation = portrait;

Alpha [label=”Alpha (u=0)”]; Beta [label=” Beta (u=0)”]; Charlie
[label=”Charlie (u=0)”];

}

You may set a project-specific override to
UPDATE LIMIT on Alpha to 30:

blockdiag {

orientation = portrait;

Alpha [label=”Alpha (l=30, u=0)”, textcolor = “#00af00″]; Beta
[label=” Beta (u=0)”]; Charlie [label=”Charlie (u=0)”];

}

Next you can UPDATE LIMIT on Beta to 20:

blockdiag {

orientation = portrait;

Alpha [label=”Alpha (l=30, u=0)”]; Beta [label=” Beta (l=20, u=0)”,
textcolor = “#00af00″]; Charlie [label=”Charlie (u=0)”];

}

Theoretically, the entire project tree consisting of Alpha, Beta, and
Charlie is limited to 60 cores. If you’d
like to ensure only 30 cores are used within the entire hierarchy, you
can UPDATE LIMIT on Alpha to 0:

blockdiag {

orientation = portrait;

Alpha [label=”Alpha (l=0, u=0)”, textcolor = “#00af00″]; Beta
[label=” Beta (l=20, u=0)”]; Charlie [label=”Charlie (u=0)”];

}

You should use this model if you:

  • Have project hierarchies greater than two levels
  • Want extremely strict control of project usage and don’t want
    resource usage to bleed across projects or domains

Advantages

  • Allows you to model specific and strict limits
  • Works with any project hierarchy or depth
  • Usage is only calculated for the project in question

Disadvantages

  • Resources aren’t allowed to flow gracefully between projects in a
    hierarchy
  • Requires intervention and verification to move resources across
    projects
  • Project limit validation isn’t performed with respect to other
    projects or domains

Strict Two Level

The strict_two_level enforcement model assumes the
project hierarchy does not exceed two levels. The top layer can consist
of projects or domains. For example, project Alpha can have a sub-project called Beta within this model. Project Beta cannot have a sub-project. The hierarchy
is restrained to two layers. Alpha can
also be a domain that contains project Beta, but Beta
cannot have a sub-project. Regardless of the top layer consisting of
projects or domains, the hierarchical depth is limited to two
layers.

Resource utilization is allowed to flow between projects in the
hierarchy, depending on the limits. This property allows for more
flexibility than the flat enforcement model. The model is
strict in that operators can set limits on parent projects or domains
and the limits of the children may never exceed the parent.

For example, assume domain Alpha
contains two projects, Beta and Charlie. Projects Beta and Charlie
are siblings so the hierarchy maintains a depth of two. A system
administrator sets the limit of a resource on Alpha to 20. Both projects Beta and Charlie
can consume resources until the total usage of Alpha, Beta, and
Charlie reach 20. At that point, no more
resources should be allocated to the tree. System administrators can
also reserve portions of domain Alpha‘s
resource in sub-projects directly. Using the previous example, project
Beta could have a limit of 12 resources,
implicitly leaving 8 resources for Charlie to consume.

The following diagrams illustrate the behaviors described above,
using projects named Alpha, Beta, Charlie,
and Delta. Assume the resource in
question is cores and the default registered limit for cores is 10. Also
assume we have the following project hierarchy where Alpha has a limit of 20 cores and its usage is
currently 4:

blockdiag {

orientation = portrait;

Alpha -> Beta; Alpha -> Charlie;

Alpha [label=”Alpha (l=20, u=4)”]; Beta [label=”Beta (u=0)”]; Charlie
[label=”Charlie (u=0)”];

}

Technically, both Beta and Charlie can use up to 8 cores each:

blockdiag {

orientation = portrait;

Alpha -> Beta; Alpha -> Charlie;

Alpha [label=”Alpha (l=20, u=4)”]; Beta [label=”Beta (u=8)”,
textcolor = “#00af00″]; Charlie [label=”Charlie (u=8)”, textcolor =
“#00af00”];

}

If Alpha attempts to claim two cores
the usage check will fail because the service will fetch the hierarchy
from keystone using oslo.limit and check the usage of each
project in the hierarchy to see that the total usage of Alpha, Beta, and
Charlie is equal to the limit of the
tree, set by `Alpha.limit`:

blockdiag {

orientation = portrait;

Alpha -> Beta; Alpha -> Charlie;

Alpha [label=”Alpha (l=20, u=6)”, textcolor = “#FF0000″]; Beta
[label=”Beta (u=8)”]; Charlie [label=”Charlie (u=8)”];

}

Despite the usage of the tree being equal to the limit, we can still
add children to the tree:

blockdiag {

orientation = portrait;

Alpha -> Beta; Alpha -> Charlie; Alpha -> Delta;

Alpha [label=”Alpha (l=20, u=4)”]; Beta [label=”Beta (u=8)”]; Charlie
[label=”Charlie (u=8)”]; Delta [label=”Delta (u=0)”, textcolor =
“#00af00”];

}

Even though the project can be created, the current usage of cores
across the tree prevents Delta from
claiming any cores:

blockdiag {

orientation = portrait;

Alpha -> Beta; Alpha -> Charlie; Alpha -> Delta;

Alpha [label=”Alpha (l=20, u=4)”]; Beta [label=”Beta (u=8)”]; Charlie
[label=”Charlie (u=8)”]; Delta [label=”Delta (u=2)”, textcolor =
“#FF0000”];

}

Creating a grandchild of project Alpha
is forbidden because it violates the two-level hierarchical
constraint:

blockdiag {

orientation = portrait;

Alpha -> Beta; Alpha -> Charlie; Charlie -> Delta;

Alpha [label=”Alpha (l=20, u=4)”]; Beta [label=”Beta (u=8)”]; Charlie
[label=”Charlie (u=8)”]; Delta [label=”Delta (u=0)”, textcolor =
“#FF0000”];

}

This is a fundamental constraint of this design because it provides a
very clear escalation path. When a request fails because the tree limit
has been exceeded, a user has all the information they need to provide
meaningful context in a support ticket (e.g., their project ID and the
parent project ID). An administrator should be able to reshuffle usage
accordingly. Providing this information in tree structures with more
than a depth of two is much harder, but may be implemented with a
separate model.

Granting Beta the ability to claim
more cores can be done by giving Beta a
project-specific override for cores

blockdiag {

orientation = portrait;

Alpha -> Beta; Alpha -> Charlie;

Alpha [label=”Alpha (l=20, u=4)”]; Beta [label=”Beta (l=12, u=8)”,
textcolor = “#00af00″]; Charlie [label=”Charlie (u=8)”];

}

Note that regardless of this update, any subsequent requests to claim
more cores in the tree will be rejected since the usage is equal to the
limit of the Alpha. Beta can claim cores if they are released from
Alpha or `Charlie`:

blockdiag {

orientation = portrait;

Alpha -> Beta; Alpha -> Charlie;

Alpha [label=”Alpha (l=20, u=2)”, textcolor = “#00af00″]; Beta
[label=”Beta (l=12, u=8)”]; Charlie [label=”Charlie (u=6)”, textcolor =
“#00af00”];

}

blockdiag {

orientation = portrait;

Alpha -> Beta; Alpha -> Charlie;

Alpha [label=”Alpha (l=20, u=2)”]; Beta [label=”Beta (l=12, u=12)”,
textcolor = “#00af00″]; Charlie [label=”Charlie (u=6)”];

}

While Charlie is still under its
default allocation of 10 cores, it won’t be able to claim any more cores
because the total usage of the tree is equal to the limit of Alpha, thus preventing Charlie from reclaiming the cores it had:

blockdiag {

orientation = portrait;

Alpha -> Beta; Alpha -> Charlie;

Alpha [label=”Alpha (l=20, u=2)”]; Beta [label=”Beta (l=12, u=12)”];
Charlie [label=”Charlie (u=8)”, textcolor = “#FF0000”];

}

Creating or updating a project with a limit that exceeds the limit of
Alpha is forbidden. Even though it is
possible for the sum of all limits under Alpha to exceed the limit of Alpha, the total usage is capped at Alpha.limit. Allowing children to have explicit
overrides greater than the limit of the parent would result in strange
user experience and be misleading since the total usage of the tree
would be capped at the limit of the parent:

blockdiag {

orientation = portrait;

Alpha -> Beta; Alpha -> Charlie;

Alpha [label=”Alpha (l=20, u=0)”]; Beta [label=”Beta (l=30, u=0)”,
textcolor = “#FF0000″]; Charlie [label=”Charlie (u=0)”];

}

blockdiag {

orientation = portrait;

Alpha -> Beta; Alpha -> Charlie; Alpha -> Delta;

Alpha [label=”Alpha (l=20, u=0)”]; Beta [label=”Beta (u=0)”]; Charlie
[label=”Charlie (u=0)”]; Delta [label=”Delta (l=30, u=0)”, textcolor =
“#FF0000”];

}

Finally, let’s still assume the default registered limit for cores is
10, but we’re going to create project Alpha with a limit of 6 cores.

blockdiag {

orientation = portrait;

Alpha;

Alpha [label=”Alpha (l=6, u=0)”, textcolor = “#00af00”];

}

When we create project Beta, which is
a child of project Alpha, the limit API
ensures that project Beta doesn’t assume
the default of 10, despite the registered limit of 10 cores. Instead,
the child assumes the parent’s limit since no single child limit should
exceed the limit of the parent:

blockdiag {

orientation = portrait;

Alpha -> Beta;

Alpha [label=”Alpha (l=6, u=0)”]; Beta [label=”Beta (l=6, u=0)”,
textcolor = “#00af00”];

}

This behavior is consistent regardless of the number of children
added under project Alpha.

blockdiag {

orientation = portrait;

Alpha -> Beta; Alpha -> Charlie; Alpha -> Delta;

Alpha [label=”Alpha (l=6, u=0)”]; Beta [label=”Beta (l=6, u=0)”];
Charlie [label=”Charlie (l=6, u=0)”, textcolor = “#00af00″]; Delta
[label=”Delta (l=6, u=0)”, textcolor = “#00af00”];

}

Creating limit overrides while creating projects seems
counter-productive given the whole purpose of a registered default, but
it also seems unlikely to throttle a parent project by specifying it’s
default to be less than a registered default. This behavior maintains
consistency with the requirement that the sum of all child limits may
exceed the parent limit, but the limit of any one child may not.

You should use this model if you:

  • Want resources to flow between projects and domains within a
    hierarchy
  • Don’t have a project depth greater than two levels
  • Are not concerned about usage calculation performance or don’t have
    project trees that are wide

Advantages

  • Allows resources to flow between projects and domains within a
    strict two-level hierarchy
  • Limits are validated when they are created and updated

Disadvantages

  • Project depth cannot exceed two levels
  • Performance may suffer in wide and flat project hierarchies during
    usage calculation

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